The fifth revised Tribebook, Glass Walkers focuses on the most urbane of werewolf . As to the book itself, the Glass Walker Tribebook for anyone who runs. During the 20th century Glass Walker septs were organized in Houses (as described in the 1st Edition Tribe book). The four Houses were both. A list of all Glass Walker tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Glass.

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The Glass Walkers are the wolves of the cities, sharing that realm with the Bone Gnawers. This Gift is taught by a homid Ancestor spirit.

Encrypt Rank 2 Glass Walker Gift Paranoid Glass Walkers — which is to say, most of them — use the best encryption technologies available on the open market when they send data through the Internet or Digital Web. Metal or Earth elementals teach this Gift. A snake or cicada-spirit teaches this Gift. Galliards often use this Gift when translating ancient texts to trbe old legends or compose new songs for moots.

Touching heated metal causes one aggravated, unsoakable Health Level of damage per round. Song of the City-Beast Rank 5 Glass Walker Gift The lupus of many tribes know the Songs of the Great Beast, which can trobe semi-legendary monsters such as giant sharks, apemen and dinosaurs.

Fianna, Get of Fenris & Glasswalker Litany of the Tribe Book Werewolf Apocalypse

Money spirits teach the Gift. Random Interrupts The Random Interrupt can effectively reach into a telephone line and emerge on the other end. The Garou speaks to a Pattern Spider in or near a technological device and tells them the message to be delivered and whom it should be delivered to.

Foreign currencies can also be converted in similar fashion, and it is also possible to convert a currency of one country to a different denomination of another. The player spends one Willpower point and rolls Gnosis difficulty 6. Notify administrators if there is objectionable content in this page.


The following are a few sample techno-fetishes from The Book of the Weaver which I found onlinethe Glass Walker tribe book, and the Umbra sourcebook. Modularity Lite by Graph Paper Press.

Each success allows one packmate to heal a number of health levels even aggravated equal to the number of successes rolled. The Glass Walkers cannot often get wild wolves to aid them, but the city has its own predators. The item will resemble the object from which it glasswalkef shaped e. This Gift is taught by a squirrel-spirit. If it still stands, the Corporate Wolf may continue to attack. The Garou may not heal herself, spirits or the undead with this Gift. While skunk-apes, Jersey Devils and mothmen are not common in cities, the knowledgeable Glass Walker can call forces of equal power with this Gift.

Whilst Huang Di was known for his inventions, he was also the Yellow Lord and a great leader. As per the Wendigo Level Four Gift: The next room is difficulty 4, the glasswalke building 5, one block away 6, one mile away 7, a time-zone away 8. On the local level, Glass Walker septs are, unsurprisingly, city-based, often in skyscrapers, art galleries, and financial offices.

Control has shifted back and forth almost violently at times, with one almost completed shift risking, indeed, the tribe falling to the Weaver.

They are metallic-looking and unconcealable in Homid form. This allows her to live among humans and maintain a family. If he only bought it today, five successes are needed.

The Iron Riders controlled the tribe right up through the crest of the 20th century, when another faction of the tribe, called “Glass Walkers” for their habit of using the reflective surface to enter the Umbra and seek out urban spirits, became so popular in the tribe that they assumed de facto dominance.

With this Gift, the Corporate Wolf can attack and physically destroy another person by destroying their possesions. This Gift is taught by only one spirit, who lives at the foot of Bull Mountain and cries eternally. A Garou with this Gift may use Rage and Gnosis in the same turn with no penalty. The player spends one Willpower point and rolls Gnosis, difficulty 7. Currently housing a searchable database of all Werewolf Gifts.


The player rolls Gnosis, difficulty 7. The Gift has, however, a very short and specific time limit. A PDA can become razor sharp, or a knife could be tapped on to hack into a system.

Find out what you can do. Plus, you get a day free trial, so there’s nothing to lose. As usual, the character cannot spend more Rage than half of his permanent rating in one turn. If you want to discuss contents of this page – this is the easiest way to do it. The number of successes equals the number of rounds the metal stays heated. The Cyber Dog spends one Gnosis. A bird spirit though never a pigeon teaches this Gift.

Fianna, Get of Fenris & Glasswalker Litany of the Tribe Book Werewolf Apocalypse

While flesh, cybernetics do not operate. The worst enemy she has is the possibility of it failing. This glasxwalker is unique in that Kinfolk function as near-equal members of the strike teams.

Similar to Control Simple Machinethe Garou may now converse glwsswalker and command the spirits of electronic devices such as computers, video games, and cars. A dove-spirit teaches this Gift. Others treat their relations as employees and contractors of the Garou Nation, managing them in the field directly for a wide variety of tasks. An electrical spirit or the even more complex computer spirits can teach this Gift.